Courier Six is ready to leave Good Springs, track Benny down and make him regret shooting him but before his adventure can begin a hole in space and time drops a pale soldier on a world that is not hers, now both are taking the long way to New Vegas. One for revenge the other with hopes to get back home.
Alcohol and bad decisions go hand in hand. Courier Six has learned this first hand and knows how bad those decisions can be. What he wasn't expecting was for things to take the turn they did.
The land of Remnant was filled with Hope, Despair, Life and Death. For decades the people of Remnant have done all in their power to Survive. Raise Kingdoms from nothing, advance technological wonders, forge alliances and yet even then darkness clouds over them. Either through terrors of Grimm or their own choices. However when there is Darkness, there must be Light as well. AU.
Courier Six has had enough. His companions have abandoned him, assassins hunt him wherever he travels, and despite everything he has done for the Mojave and it's people he has received no thanks and was even demonized for his actions. Alone in the Big Empty while trying to drown his worries in alcohol and chems, Six abandons his world only to find himself stuck in another.
Life in Remnant is about to change. Courier number 6 investigates something wrong at the isolated Big Mountain research facility and has his life turned upside down. Inspired by Light at the End by BlindingPhoenix
The Courier that has once cheated death at Goodsprings has cheated death once again. In one of his last acts in the newly conquered Mojave Wasteland, he whisked himself away from his world of revolution to the world of evolution.Will he influence the world or will the world influence him?
The Courier had always been driven to do better. To make the Mojave a safer place for all. He defeated House, the NCR, and the Legion. But after being turned on by those he trusted, he went to use desperate measures. His plan failed and he was transported to a new and foreign land. - (Will be going under some revisions, if chapter order is wacky for a bit, this is why)
Oftentimes throughout history, there are individuals that start out as nobodies. They aren't a super powered individual, given a destined path in life. They are just people. People whose lot in life was to change the world. For the better or worse, that is up to someone else. This is the tale of someone who has changed multiple worlds. The Courier. Otherwise known as Arthur Kane.
The Courier just wants a break from babysitting four teenaged girls who clearly do not belong in the Wasteland.
Despues de que Ruby recibiera una extraña transmision de socorro en un lugar llamado refugio 111. Iria a investigar junto Seis y sus compañeros. Pero lo que ellos no saben es que deberan escoger un bando por el destino de la Commonwealth
From deserts and wasteland to a place and time not too dissimilar yet entirely so. Before long, a war wages, as is script for history in the making.
Act I in the Havoc Series. Childish, ambitious, selfless, and sometimes a little crazy. Six is all these things and more. But above all else, she is always willing to take on a new quest. However, when the Mojave's legend is summoned to a world unlike the New or Old, she is unknowingly forced on to a new road. A road that will ultimately lead to everlasting changes in the Mojave.
What if someone else took the Courier’s place as the sixth? Who would it be? Could be anyones guess at this point. A drugged up teenager thinking too much like a deadbeat dad? Maybe. But it won’t make a different, you wanna know why, it’s because war, war never changes. SI/OC/Nasuverse elements in later chapters/GroupReincarnation/TalksOfReligion/IWasBoredLmao/ChemAbuse/DrugAbuse/
Mankind is destined to make the same mistakes over and over again, what has been will be again, what has been done will be done again, it's the same old tale, it's a boring one, but even the most simple of tales can be entertaining, if they have the right characters, so, let's start a new one, shall we? A courier and a wanderer walk into a bar, nothing good comes next.