Fed up with his own world, a teenager that desires to become a scientist is teleported to other universe where he will find what he always wanted... heroes that fight for justice. The problem? that world is still in the medieval age. He takes the responsibility of changing that while he performs the role of a legendary "hero". Meet Kiran C-137DMC-12T-800!
With the rediscovery of the unknown world comes with it several new allies and enemies alike. They must travel through this unfamiliar land to stop its threat, though it is not without its secrets. [semi-AU]
Heroes all have their one weaknesses. Protagonists always have a mountain to be climbed. My mountain just happens to be less physical than most. It's also more of a mountain range. But at least it'll be easier to overcome in this strange new world with even stranger companions.
Izuku Midoriya had always been a fan of Heroes, this was an undeniable fact. Another undeniable fact was this; in his world, he was powerless and thus thought incapable of becoming a hero. An opinion that held, even after nobly risking his life to save one Katsuki Bakugo from a villain. However, upon being summoned to the world of Zenith by the relic Breidablik, the downtrodden boy
After the defeat of Embla, the order of heroes return with an injured princess Veronica, having Alfonse worried and Kiran and princess Reginn.
They may have been early to rise, but neither of them were quick to get out of bed. A short snippet of a morning between Kiran and Fjorm.
The time of the prince of peace and little dreamer has finally come. But what kind of trials await them in the gods' domain? [semi-AU]
The Summoner. A Great Hero meant to be summoned to Askr in it's greatest time for need, however their Great Hero was summoned before they went on their Fool's Journey.
As the Summoner and tactician, Kiran is not exactly the most confident person. Kiran may not be the Hero that they've expected to find, but she is the one they need.
The path of grief is unique for each individual, and one not so easily traveled, especially alone. As the Order of Heroes continue their search for a means of defeating Hel, they are suddenly beset upon by a mysterious figure who proceeds to kidnap the Summoner. Who is this being, and why are they fixated solely on Kiran? Semi-AU taking place in Book Three.
Memories hide in dreams, speaking truth and lies as a story is formed. With the appearance of an álfar, some of those memories are about to be rediscovered. [semi-AU]
Alfonse invites Dimitri on a hunt and to dinner with his mother and sister. Unfortunately, neither are particularly safe in the kitchen. Fortunately, there's a new Hero Alfonse has been wanting to meet that Dimitri insists can solve their problem. Unfortunately, this man is not the Professor Dimitri or Alfonse were expecting. Gen.
The Order of Heroes library. Filled to the brim on tales and volumes documenting the heroes across time and thousands of worlds. In those volumes, pockets lie. Pockets of intrigue that shine light on the mysteries of Askr. Delve into them if you wish. One-shot/sidestory collection for A Summoner's Journey. Updated irregularly. Favorite, follow and review!
The Order heads to the realm of the dead in hopes of defeating Hel. A deeper mystery is waiting to be uncovered, heralding the beginning of a new era… [semi-AU]
Kiran. Un chico común y corriente, es llamado al mundo de Fire Emblem para detener la guerra entre el Reino de Embla y el Reino de Askr. ¿Será posible que logre su cometido y pueda llegar a casa pronto? Averiguenlo ustedes mismos (Nota: Habrán momentos graciosos, familiares, amistosos y románticos entre algunos personajes y parejas oficiales de esta saga de juegos)
Kiran isn't some great hero. He isn't a tactician, a warrior, or a wizard. Nonetheless, he's found himself the only hope for Askr in their war against an empire that would subjugate every world there is - including his own. Whether he likes it or not, he has no choice but to become the legend they need him to be. Hopefully, the heroes he summons may be able to help him get there.
The Order travels to the Kingdom of Ice to aid them in their war against Múspell. While they're there, they start on a much larger adventure. [semi-AU]