Summary
When bad luck has him fighting for a complete stranger, a down and out paladin ends up joining an eclectic adventuring crew aboard their airship; a tomboy tiefling, a grizzled goblin, and a quick-witted half-elf to name just a few. In the wake of the Last War, Khorvaire needs a lot of work done. The crew of the Orison will do it. Danger and profit await in equal measure.