Summary
Instead of five dragonets, the prophecy has one, and he's a stuck up NightWing dragonet called Warkiller. Raised by the Talons of Peace, Warkiller is the best at everything, with the exception of social skills. When he makes a fatal mistake, Warkiller becomes an outcast and is forced to make his way in Pyrrhia alone. Can Warkiller still end the war? Rated T for violence.