An Instruction in Madness



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Summary
A legend that wishes to be left alone meets a stubbornness in the form of a thousand-year-old Captain. Naruto doesn't care what he might be able to change or who he might be able to save. He's only barely sane. However, a shinobi can never willingly escape the Game; a fact Yoruichi finds out the hard way. "No, you listen to me. If you see anyone wearing a painted mask: run."

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