Crow is stuck, but it's not all bad news; he's been offered shelter on the Normandy, and Spider can't hurt them here. Shepard now has an unkillable paracausal warrior, and his 'not-an-AI', Glint, is a complete cinnamon roll, but it's not all good news; he's half-starved, in culture shock, and has a bad case of trust issues. He might need work, sure, but who on this ship doesn't?
Meridian burns, Hades broadcasts, Aloy fights, and during it all, a King just tries to keep his people- and himself- together. A retelling of the Battle of Meridian and it's immediate aftermath, from Avad's perspective. Sequel to What If: Responsibility or Calling.
He isn't pleased to wake up in his pod again, this time entirely alone. Less so that he finds himself fighting alongside a mouthy Gunnery Cheif soon after. But the real kicker? He's three years early. Or; Shepards chooses Yellow, and instead of a responsible, noble Time Traveler, the galaxy gets Javik, who really just wants an aspirin or death at this point. He hates this Cycle.
What if... Avad helped confront Helis? A novel-style retelling of how the Terror of the Sun was finally felled.
It's hard to adopt a young child when most are afraid of your scars, but somehow, Garrus and Tali manage to make settling down a reality... temporarily, because the peace can never last. Thracius soon discovers that being a Normandy kid can be complicated; life involves Spectres, war, and fifteen-plus krogan 'cousins'(and climbing). And then, there's the Terminus Systems problem.
The Reapers are gone. Shepard is dead. And as Garrus tries to put down an old enemy, and Javik plans to put an end to himself, fickle fate lands them on the same planet. A 50,000 year old failed mission, and an insane mercenary thought to be dead, have combined into a deadly powder keg that they'll have to work together to defuse. Somehow.