Her Kindergarten was destroyed. Her planet was abandoned. And yet, in one-in-a-million chance, Emerald emerged despite everything. Now allied with a small group of Gems who were left behind, she'll have to rise above her station just to survive. Alliances will be forged, loyalties will be tested...and a hero will be formed.
After six thousand years, most likely even longer, Homeworld is finally at peace. But rather than relief, the question on most Gems' minds is 'What now' In these confusing times, Emerald does her best to help her fellow Gems adjust as she struggles to adjust herself, and Pearl is there to help her.
Just when it seemed like Luz's life had taken a turn for the better, in comes a whole new bunch of trouble. A mysterious group of witches has come to town, under orders from Emperor Belos himself to capture her and Eda. Luz has faced ex-boyfriends before, but does she have what it takes to go up against the Inquisitors?
Over fifty years ago, the being that would one day be known as Emperor Belos arrived on the Boiling Isles. This day would mark the beginning of a journey of peril, self-discovery, and even friendship. As his list of allies and enemies grows, this being finds himself wrapped up in a battle for the fate of all witchkind. But how far will Belos go to save the Isles from itself?
BAINE is needed now more than ever now that it seems Homeworld has renewed its interest in the tiny blue planet. However, things take a turn as they now have to deal with a threat from beyond the stars-and not Gems. BAINE has fought humans, Gems, corrupted monsters, but can they handle an alien invasion?