V

VulkansNodosaurus

  • A Game in Code

    A Lower Mid-Hive. Pasen Olefle sought to profit from his understanding of code, and died for it. His son looks for vengeance; fate looks for an opening. Written August 2012.

  • Through the Shadows

    Medusa is a churning world, a planet deeply affected by its nearness to the Eye of Terror; and that, perhaps, is what the Iron Hands ran from, in the general direction of mechanical madness. But through the millennia, Medusa's soul never fell; and the Tenth can never truly escape their home. Written November 2011.

  • From Oneself

    "Faith in the Emperor above all else. Mortal government is a foe of divinity. All but the pure will burn in the fires of deliverance." A movement of violent faith is sweeping Hexeril, and the once-prosperous planet is descending into civil war. Written October 2011.

  • Art of Massacre

    A routine mission, in the middle of a routine war - because there's far too many routine wars, here at humanity's dusk. Written April 2011.

  • Lorgar's Discovery, Lorgar's Betrayal

    An alternate Heresy project in the style of Aurelius Rex's Dornian Heresy. Lorgar led eight of the Traitor Legions in an assault against the Emperor, striking straight for Terra as cults started rebellions on thousands of worlds. But he failed to destroy the Imperium. What was broken has been mended; but what was burned away can never be reforged. Started March 2011.

  • The Song of Esaiex

    The World Spirit of the Exodite world Xartassax is disturbed. Two Exodites investigate, to find the root of light - the song of Esaiex. Written January 2013.

  • Black and Gray

    What does a Tomb Spyder dream of? Written August 2011.

  • Of Mind and Body

    The flesh is weak - any true Son of Medusa knows that. True strength lies in metal. But both are driven by the mind, a mind that can be overcome by obsession, hatred, or, crucially, complacency. Written July 2011.

  • Doubt's Flower

    It begins in orbit around a dying world, between an Autarch dissatisfied with his superiors and a Space Marine Captain fearful for them. It will end, as it so often does, in fire. Written June-December 2011.

  • Vermillion Flames

    A squad of Angels Vermillion chase Dark Eldar raiders who have stolen a relic of their Chapter. Written January 2011.

  • Written in Steel

    A war on Medrengard, a clash between brother Iron Warriors; but an inevitable one, for one Warsmith sees the other as a coward, and the other sees the first as mad. Written August 2012.

  • Truthfall

    Hexeril, after the fall. Follows 'From Oneself'. Written November 2012.

  • Judgment's Heat

    Vyx Lukr of the Sons of Medusa waits for the Chapter leadership to decide his fate. Follows 'Of Mind and Body'. Written February 2012.

  • Duskbreacher

    The Pathfinder captain Nifastet is called back to his home, Craftworld Alaitoc, in a time of secrets and darkness. Written January 2012.

  • Ash and Iron

    A planet, supposedly under attack by Necrons. A squad of Salamanders. A terrible war. The end of inaction is the beginning of transcendence. Written November 2013.

  • Darkness Undreamt

    Two fleets, from two Craftworlds quite unhappy with each other. An Exodite world aflame. Can hope flow once more between the stars? Can truth, at least? Written August 2014.

  • Duty Is an Annoying Mistress

    Hafrav had twelve skulls on his armor, for the twelve Marines he killed; but death is not the end for a follower of Nurgle. Follows 'Should be Expected'. Written July 2012.

  • Chains of Command

    A dragon sleeps. A ship arrives at its destination. Written July 2012.

  • Horizon

    Battle rages in a place where reality is broken twice, and a Black Dragon squad sees the end. Written May 2012.

  • Should be Expected

    Nurgle gives each of his followers personalized diseases, but some illnesses tend to spread to a large fraction of his grandchildren. Existential despair, for example. Written March 2011.