Sometimes fate sends you something to make up for the heartbreak of war. You have to make the most of it because in war, you never know how long it will last.
We all accept certain things about the guys but I got to thinking... What if they weren't true. What if it was something else. I started with one character and it spread so each chapter will look at a different character and ask "What if...". I am not suggesting these are true, just a little something to play with for fun.
Go ahead, Chief, you know you have to ask. Just remember that you might not like where that answer takes you. The answer might cost someone their reputation too. Too late to take it back now.
Practice sessions are a good place to find the flaws in the plan. They know you are coming and that it is just a practice and all precautions are in place. So how bad could it be?
Sometimes, even though you are part of a team, you find yourself alone. The easy way is to turn your back and do nothing especially if doing something is going to be hard or maybe get you into trouble. What do the men do when they are faced with that dilemma?
Another mission with, as usual, complications, including missing people, missing trust, and injuries when you first hit the ground. The usual but missing someone can bring different responses.
Their mission started badly then it got worse.
After two failed missions the team has a chance to redeem themselves, if they can.
Of all the times the cons have messed up, this time is different. It was not their fault.
A summer's rain storm brings heartache and worry but also peace for all.
Trouble arrives at the Team's Base and like ripples in water it spreads. Unlike water ripples this could be the death of someone.