Non-despair AU featuring Komahinanami adopting a displaced Shuichi and a whole lotta family bonding happening. Chapters are non-linear for the most part, CH. 14. Another Normal Morning Part 1 - Follow Shucihi Saihara's morning routine as he gets ready for school before his day is thrown a complete curveball.
Chiaki Nanami. The Ultimate Gamer, reborn, has started her journey to save the worlds. What will she learn? What will she do? Will she save as many of her friends as she can? Or will she fall to despair and die all over again? The answer lies... in the heart of her journeys. Rated M for... reasons I cannot specify JUUUST yet.
It was well-known at Hope's Peak Academy that Chiaki Nanami was a gamer without equal. She could play for hours and hours in a row without stopping or ever losing. However, Chiaki - as amazing as she was - was only human. And humans need to sleep from time to time. Or how a sleepwalking Chiaki is still more worthy of the title of Ultimate Gamer than anyone could ever hope to be.
No Way Home AU. Being a hero is a life of duality. And when that duality is challenged, there are times when a hero make a choice. A choice to keep talking to the wizard in the middle of a reality altering spell. So... what could go wrong? How's about multidimensional travel to a universe of crazy teenagers called Ultimates? Meh, he's already a superhero, basically an Ultimate.
Chiaki doesn't think she's anyone special. Sure, she loves video games more than a normal person does, but aside from that, there's nothing else to her. However, things change when she, along with fifteen kids her age, are invited by the famous Hope's Peak Academy to the biggest school trip of their lives. What could possibly go wrong? Apparently, everything. (Talentswap AU)
Chiaki Nanami enters Hope's Peak Academy for the first time! Everything seems fine until things start to get...out of control. Featuring characters from other works as well.
A series of ENF/EMM scenarios based on the ENF chart, with a chapter dedicated to each one.
Now that the world thinks they're responsible for the Future Foundation's massacre, Class 77 of the former Hope's Peak Academy have gone back to Jabberwock Island, which they now call home, and taken Mitarai with them. Despite how happy Hajime is that they convinced Mitarai to come with them, he still feels the class reunion is incomplete.
Hajime takes Chiaki’s game away when she doesn’t clean her room, but she quickly finds a way to get him to change his mind.
REQUESTS OPEN! This is basically something where I try and write a way Junko conquers EVERY single girl in Hope's Peak (including the DRv3 cast and the DR3 cast), not really picky about it either way, as long as it follows the guidelines shown in Chapter 1. (Futanari Junko x LITERALLY all the girls)
During lunch break Mikan goes to the toilets to have her lunch, hiding from the other girls in her class, though when she goes this time the other two toilets were out. The Futanari girls in Mikan's class can't just PEE themselves, so they take things into their owns hands and decide to use her instead. (Futanari)
During lunch break Mikan goes to the toilets to have her lunch, hiding from the other girls in her class, though when she goes this time the other two toilets were out. The Futanari girls in Mikan's class can't just PEE themselves, so they take things into their owns hands and decide to use her instead.
Going back to his high school days to stop the end of the world sounded impossible enough, but when such an offer is given to him, what else could he do but to accept? Stopping Junko and her Despair before it even began, nothing was going to stop him now... Except maybe his friends blowing up the school just to get his attention, that is. NaegiXEveryone.
In an Alternate Universe, the cast of DR1, SDR2 and DRV3 are about to graduate together from Hope's Peak, but things take a turn for the worse when they're all forced to participate in a killing game. Published first in my ao3 account: archiveofourown (dot) org/works/16299575/chapters/38122652
After a meeting with Headmaster Kirigiri, the traumatized Class 77 agrees to attend therapy with Miaya Gekkogahara. Will this be another opportunity to bond as classmates before graduation?
AU. The Killing School Trip actually had 17 students. The 17th student? Hikari Seishin, SHSL Spirit Medium. Will she end up as a killer, victim, or survivor? Most of this story will be focused on my OC, but the perspective will change from time to time throughout the tale.
Izuru Kamakura would enter the program, but it would be Hajime Hinata participating in the killing game. At least, that was the plan. Izuru did not account for sharing a body with his former self, nor did he account for the program botching both their memories wipes. Having too many memories, and two boys sharing a body, how will it change the game?
Kamukura Izuru comes face to face with pieces of a past that he cannot remember. [TSoS: Another D8]
Two AIs reform in the vacuum of cyberspace. One of despair that tries to befriend the Daughter of Hope, and another of hope that becomes trapped in another computer trying to stop the malicious AI. Will the despairing AI succeed in befriending her unwitting target? And will the agent of hope find a new ally to help her stop the malicious program's schemes?
AU/OC-What if another student was with the faithful Class of 77-B? A student that is the most talented but dangerous individual, who will be tested to either live the life he wanted as a hunter of scum of the Earth or leave that in the past and accept of who he really is, while also conflicted with choices of Hope and Despair and having feelings for one precious being. *Rated T-M*
Teruteru convinces the group to play some strip poker, where if you lose when you're naked, you have to perform a specified task.
Chiaki Nanami goes on a trip with her parents. However due to miscalculations and bad luck, she ends up seperated, away from anyone familiar. However, Izuru Kamukura also happened to be at the same place, and so, the two of them explore the amusement park together while making sure that no one is left unhappy on this trip. (Kamunami)
Chiaki Nanami goes on a trip with her parents. However due to miscalculations and bad luck, she ends up seperated, away from anyone familiar. However, Hajime Hinata also happened to be at the same place, and so, the two of them explore the amusement park together while making sure that no one is left unhappy on this trip. (Hinanami)
"Despite the nightmarish scenario they've found themselves in, he feels inexplicably safe in this moment with Chiaki sitting next to him, her knees pulled into her chest as her finger traces meaningless patterns in the sand beside her."
For once, Junko ends up the victim of a sleepwalking spell, causing Mukuro to chase after her. Will the sleeping fashionista get into trouble?
Hajime and Chiaki have a small chat after the latter was beat up by the Academy's guard... again.
The Jabberwock Island School Trip has been going amazingly, so Usami has decided to reward the class with... a Mario Kart Race! What should have been a fun activity however, quickly became an intense, action-packed battle for victory. Bonds will form, friendships will be tested, but most importantly, why is Nagito acting so strange? [Updates every Wednesday thru Sunday]
He was too plain, too average for Hope's Peak Academy to ever see any potential in him; Hajime always knew that. But, what if he was proven wrong? What if he isn't as talentless as he originally believed himself to be? (Talentswap AU)
Harukawa visits Nanami's cabin expecting to play a normal video game. Instead, she's quick to realize that moving to the rhythm isn't as easy as she expected. Harukawa/Nanami.
It was a normal day for one Fuyuhiko Kuzuryuu. Go to school. Goof off as you yell at your classmates. Walk home. Buy a drink with the money you shook down from some A-hole. Toss it into a dumpster as you walk by it. Hear someone say "ow" from inside. Wait. Fuyuhiko paused, and stepped onto a nearby cinder block and looked into the green dumpster. Someone stared back.