Across the infinite multitudes of time, two universes collide in a bloody clash between the forces of Order and Chaos. No conflict is this between Light and Darkness, between Good and Evil for this a battle of utterly merciless annihilation.
There are powers in the depths of space that no mortal race was meant to know. Secrets best left forgotten for to tamper with such would bring only utter ruin. War now comes to two universes that seek to unlock the secrets of the ancients, their curiosity will set in motion a series of events that will change things forever.
Commissioned by the Guild of Engineers to build several weapons for the Empire, a young dwarf engineer takes pride in the work of both he and his colleagues for no race could match the skill and artifice of the Dawi.
While traveling further into the Empire, a Dwarf Engineer teams up with a Kislevite sellsword for a mercenary contract to slay some unnatural creatures.
After a hard night of drinking, a Dwarf Engineer and her Kislevite companion awaken to find themselves in the midst of a horrifying outbreak where the dead do not rest easily. Now trapped in an Imperial Town, they must work together with a group of other survivors if they are to escape this cursed place or join ranks of the walking dead.
To those who are remain true to the Imperium's Creed, blind faith and ignorance are an ideal. Sometimes though, such attitudes can lead to some rather unfortunate consequences which could have easily been avoided.
During a war against the Forces of Chaos, a Lord General and Governor Militant of the Imperial Guard accidentally gets caught in the foul spell of a heretic Sorcerer. He then finds himself trapped in another world and another time, the Lord General will find himself fighting in a campaign which will greatly affect the balance of the Global Powers and a war for Man's own survival.
On the cursed nights when the Chaos Moon of Morrslieb casts its gaze upon the world, men seek shelter and pray to the gods for salvation from the dark things which desire nothing more than to spill the blood of the innocent. Upon one such night, salvation comes from a most unlikely source.
The Battle for Reach has ended and the forces of the Covenant Empire now stand victorious. On the surface of the planet, the Spartan, Noble Six fights his defiant last stand against the alien legions. Unknown to the Spartan is that several new players have entered the fray and the bloody war which had been fought over the planet begins anew.
After many years of loyal service, a Knight of the Empire is chosen by his god to become a guardian and protector to the lands of men. As he embraces his destiny, portents of what is to come unfolds.
In the midst of the eternal struggle between the armies of the Empire and the Hordes of Chaos, a young Pistolier seeks to prove himself worthy when a Knight of the Blazing Sun joins their campaign against the minions of the Dark Prince.
During the time of the Crusades, a European priest engages in an epic battle against the Saracens. It will be a battle of Faith and Piety, a battle that was written for for the lulz and wololololz. Based on the Doom Fic, Repercussions of Evil.
While on the hunt for a sorcerer of Tzeentch, a High Elf warrior is cast into Aethyr where he arrives in a world quite different from his own. His path will cross with that of a simple thief from that other world and together, they will begin an epic journey. (Editing still ongoing)
While on a quest of retribution against a tribe of Ogres, a Dwarf Engineer finds herself by mishap, sent towards a world different but also quite similar to her own. The Engineer's fate will become entwined with that of an exiled princess, sentenced to death for a great crime. Their meeting will set in motion, a chain of events that will determine the fates of two worlds.
The Forces of Chaos are on the march once more as the Storm draws ever closer. Heroes and Champions among the Forces of Order are chosen to play their role and among them are two warriors from the realms of Men. As the battle-lines are drawn and pieces moved into place, the two must rally a divided people against another evil which threatens to bring only death and ruin to Thedas.
In the time following the defeat of Alduin, Harkon and Miraak, the Dragonborn finds himself contemplating his next greatest challenge. Unknown to this hero who is bound by fate, his destiny will become intertwined with those from another realm and soon the mightiest of Dragonslayers will have a whole different breed of foes to slay.
Tasked with the delivery of a message to a world within the galactic east, an Eldar Ranger finds that what at first seemed like a simple job becomes something far more complicated and far more deadly.
All across the Old World, the race of Men are assailed by many inhuman and monstrous enemies. Sometimes though, the real monster is not the one that from without such as the orc, skaven, daemon or beastman but rather it is the one that lies within.
Across the mountains of the Old World where the Dwarfs build their bastions, battles are constantly fought between the stout mountain folk and their many foes. As the Greenskin Hordes begin to threaten yet another of the Hold, they will soon find themselves facing against the indomitable bulwark of strength and steel that is the Ironbreakers.
The Old World is a dangerous place where war is the great constant that shapes history. It is a place with little room for mercy and compassion, yet there are those who make it their goal to ease the constant suffering of those in need. It takes an odd sort of madness to be such a person who cares for others and doubly when you are friends with someone who is quite the opposite.