With the Institute defeated, Elder Maxson has a new mission for the Sole Survivor: transport a unique armored train from the Commonweath to the Capital Wasteland. Featuring characters old and new, it's a wasteland adventure screaming down the rails at full steam ahead!
Twenty-two years after the events of Lucky Dragon, the Mojave once again finds itself on the precipice of war. A child of the legendary Courier finds herself tasked with an overwhelming mission, and must rely on the best California and Nevada have to offer to protect her. Meanwhile, an aspiring documentarian seeks to witness the events and people of the adventure as it unfolds.
A collection of adventures featuring the NCR Rangers after the Second Battle of Hoover Dam. Join Veteran Ranger Jack and his partner Kerry as they undertake some of the NCR's most daring missions, aided and accompanied by characters both original and familiar. Lock and load, Rangers!
This is a retelling of fallout 3 with a lone wanderer, Poet, who is gay and hungry for a life from the cloister of the vault. There will be deviations and new characters, moments of humanity worst to best. But also fluff, romanticism, and post apocalypse horror.
Join a mute amnesiac synth, an eager Minuteman, and a cynical robot as they travel the Commonwealth searching for the synths memories and getting into trouble along the way.
Andrew Nation led the Minutemen out of a slump and into a golden age, but after the General title going to someone who didn't deserve it, his ambition took over and he bust open the can of worms known as Vault 111. This is the story of how the 15 settlers who were let into the world by Andrew changed the Commonwealth forever.
Vault tech was not the only company, others were scooting under their radar and not out for the blood of their clients as well as profit. Some of the decedents of one seed bunker are out and about with their Wasteland guardians. Looking for resources or, in this case, crops and other seed vaults. Please don't sass about the bow, those arrows are no joke.
Two travelers, a Vault Dweller and a born Wastelander, have been tasked to follow a strange signal coming from across the country. What's at the end of the signal? They don't know. But on their journey, they will come across many adventures and companions to join their cause as they discover a secret from before the Great War that engulfed the world in nuclear flames.
After a deal with Jabba the Hutt goes wrong, the crew of the Millennuim Falcon, along with the Hutt's criminal thugs, crash land on post-apocalyptic earth.
Mila (A.K.A. Courier Six) is overwhelmed with all of the NCR's meetings about their newest state, and is desperate for a vacation. She eagerly accepts a job with the Happy Trails Caravan Company, but quickly finds herself caught up in a brewing tribal war that threatens the Mojave, and must help those she meets face the ghosts of the past to preserve the future. Rated M to be safe
Commonwealth. Oktober 2287. Das tägliche Überleben? Schwierig. Raider und andere Gefahren setzten den normalen Leuten täglich mehr zu. Gerüchte über das Institut, das Leute entführte und sie gegen synthetische Ebenbilder ersetzte, machten die Runde. Angst war ein täglicher Begleiter. Würde sich das je im Commonwealth ändern?"
The Courier that has once cheated death at Goodsprings has cheated death once again. In one of his last acts in the newly conquered Mojave Wasteland, he whisked himself away from his world of revolution to the world of evolution.Will he influence the world or will the world influence him?
The Courier had always been driven to do better. To make the Mojave a safer place for all. He defeated House, the NCR, and the Legion. But after being turned on by those he trusted, he went to use desperate measures. His plan failed and he was transported to a new and foreign land. - (Will be going under some revisions, if chapter order is wacky for a bit, this is why)
A talking, intelligent Deathclaw wanders to bring some semblance of justice. Perhaps creating a better future, in the process. With a cross-country trip, a bit of vengeance along the way. Suspecting they are the last of their species, this is going to get reckless! Everyone wants to believe that a Deathclaw is one of the worst creatures in the Wasteland, after all.
Courier Six - The man who brought down mighty Caesar and decided the fate of the Mojave gets thrown into the world of Xenoblade Chronicles 2. His only goal is to get back home to New Vegas. In order to reach that goal, he joins a small group of heroes out to reach Elysium. In their journey they will encounter new foes, but also those believed long dead.
With the commonwealth on the brink of war, the sole survivor finds himself incapable of deciding who to side with. So he distracts himself with anything else he can find. The mechanist, Far harbor, Nuka world, anything to get him away from the central issues within the commonwealth. Now though, he and his companion Dogmeat get stranded in the world of remnant, stuck teaching.
The Courier is a dark legend carved into wasteland history. He has decided the fate of nations, and his name strikes fear into the hearts of mortal men. The wasteland belongs to the strongest warlord, and they say the Courier is a god of war. The truth is, though, he's probably the nicest guy you'll ever meet.
My Fallout 3 novelization. Good karma route. If you have not played Fallout 3 before, I recommend watching the "War Never Changes" video as a prologue. I do not own Fallout 3, anything in it, or anything related to it. This is merely fanfiction, and I gain nothing from its creation except the joy of writing it and the enjoyment of its readers.
I suck at summaries, this is just a no-sleep, monster fueled, 'ive played this game 50 times and gonna keep playing it 50 times more' fic. Piper bashing cause screw her, almost non stop lemon, but I will do my best to throw some action in. Please leave comments if you see grammar errors, I want this fic and my next fic to be good.
A young woman raised in Vault 101 tries to understand the strange world she finds herself in and her place in it, together with her unusual friend.
Courier Six was beginning to fall into inaction after the Second Battle for Hoover Damn, but when a tech retrieval job goes wrong, he is forced to act in order survive this strange new world he finds himself in and maybe even help it through its own war. Because war...war never changes...
With the conflict in the Commonwealth in full swing, a new contender has arrived from the North. Will these newcomers disrupt the scales of power? Or will they take it for themselves?
A series of short stories and vignettes detailing life in the Great Lakes region after the Great Fire. The events of this story take place roughly at the same time as Fallout: New Vegas.
After the events of Fallout: New World Wanderer, with the Legion annihilated & McNamara's Hidden Valley Brotherhood group restored, Maya & Boone moved to McCarran airbase to help restore it to its pre-war glory. Though it feels like the hardest part of their journey is behind them, there are still dangers and treachery that they must both overcome to survive in the Wasteland.
It has been 200 years since the mega spells fell, the old world though forgotten still leaves its marks in the present and though new horrors await the ponies, there is bound to be a new hope. Authors Note: This story is not canon to any timeline other than its own. The story is actually based off of a Tabletop Roleplaying game that me and my friends played
Forced to watch his wife and child brutally murdered. Savagely beaten, crucified and left to die alone in the desert. John Reynolds is a broken man. His grieving mind is crumbling and every moment is bitter torment. Rescued and delivered to safety by a mysterious stranger he is left to wonder. Why did he live?
To Frontier Town rode a stranger one fine day. Hardly spoke to folks around her, didn't have too much to say. No one dared to ask her business, no one dared to make a slip. For the stranger there among them had a big iron on her hip.
Two scavengers seek food during nuclear winter, but what they find will change them.
What was once known as North Carolina is now referred to as the TarHell Wasteland. This story follows Clyde, a former raider and warlord, after he attempts to retire into seclusion. The TarHell Wasteland does not forget him and will not forgive him.
Everything's been taken from me. My home. My wife. I didn't expect to get frozen and wake up two hundred years in the future. But now... someone's taken my son. And someone's going to pay. AN: Currently being rewritten.